€0+

lined.cubes

3 ratings

lined.cubes

€0+
3 ratings

>> Support a charity (<- a few are listed here) || Support me on -> patreon | ko-fi

>> This program is distributed in the hope that it will be useful, but without any warranty

Creating a depthmap of multiple cubes with a shader. Using the shader as an hightmap for a mesh plane of lines. Using the same depthmap texture for creating a blue glow on distant lines. Using modulating delaylines for the sounddesign.

This patch was created as part of the Codevember challenge with the theme: Lines

If you have any questions, comments, bug-reports or suggestions. Please e-mail me via info@timohoogland.com.

License

MIT License

This product is not currently for sale.

includes

Copy product URL
30-day money back guarantee

Ratings

5
(3 ratings)
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%