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commandline.livecoding

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commandline.livecoding

€0+
5 ratings

>> Support a charity (<- a few are listed here) || Support me on -> patreon | ko-fi

>> This patch was made in 2018, results can differ in newer Max versions.

>> The software is provided "as is", without warranty of any kind

Live coding is starting to become more and more popular. As a new form of performance, as a way of showing transparency to the audience in what you are doing, as a challenge for the performer to come up with interesting code on the fly and as a way of exploring the computer, creative coding and improvisation. Because coding entirely from scratch is a hard task, it can be helpful to prepare some code beforehand, and then perform with that on stage by for example adjusting parameters. This command-line text editor lets you achieve just that! Build your entire audio/visual performance in max, and use the command-line to adjust parameters and play with it.

This is a command line text editor (similar to the workflow of the terminal) for the opengl world of Max build in javascript. Add the object to your setup and initialize it with the name of the render context. Then make sure you send it the render bang in the top inlet. The outlet outputs the typed text as a list that you can use in any way you like. To for example control parameters of gl objects, but it can also be used for controlling musical parameters, lighting shows, whatever you think of!

Watch a demo:

https://vimeo.com/315143784

If you have any questions, comments, bug-reports or suggestions. Please feel free to contact me via info@timohoogland.com.

License:

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. 

Attribution: You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial: You may not use the material for commercial purposes.

ShareAlike: If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.

Github:

You can also clone the repository from github: https://github.com/tmhglnd/th.gl.commandline

I want this!

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th.gl.commandline.maxpat
th.gl.commandline.maxhelp
th.gl.commandline-example.maxpat
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